More prompts from Black_toy_dragon

    Create a hyper-realistic, 8k resolution artwork of an evil Imperial Agent from the Star Wars universe, set against the backdrop of Ancient Gear Castle, with a unique blend of 80s color schemes and industrial elements. The character should have a distinctive appearance, inspired by the works of Otto Placht, Lord Loss, and Jin-Roh, with a bald head, collar around the neck, and visible organs. The agent should be standing in a powerful pose, with a reactor and MOTU elements incorporated into the design. The artwork should be influenced by the styles of Alphonse Mucha, Matt Groening, Greg Rutkowski, Trevor Henderson, and Rossed Taws, with a focus on maximalism, golden ratio, and micro-details. The final piece should have a cinematic, epic grimdark vibe, with color grading and octane rendering that brings the scene to life.
    Create a character concept art of Optimus Prime from Transformers, with a futuristic, masculine figure, and detailed organic painting style inspired by Studio Ghibli. Incorporate Optimus Prime's character with a sense of depth, using matte painting techniques and Bokeh effect, while maintaining a balance between the heavy details and artistic style.
    Create a highly detailed, lifelike digital painting of a dinosaur with blue translucent skin in a Machine Conversion Factory setting, incorporating elements of horror, science fiction, and fantasy. The image should be a close-up, 3/4 side view, with a focus on micro details and a golden ratio composition. The style should be reminiscent of Yoshikazu Yasuhiko, Artgerm, Greg Rutkowski, and Alphonse Mucha, with a mix of biomechanical and industrial elements. The image should also feature glass labware, a coilgun, and other machinery.
    Create a  image of a grimdark Jason Voorhees-inspired character, standing on the moon, with a pointed chin and dark, hooded wraith-like attire. The character should be wearing black and reddish-colored armor with a mix of sci-fi and fantasy elements. Incorporate heavy filmgrain, a grainy damaged photo aesthetic, and detailed textures. The image should have a Bioshock-inspired atmosphere, with a focus on the character's tyrannical presence. Integrate elements of the Doctor Who series and Xenomorph aliens, while maintaining a fantasy setting. The image should be reminiscent of the works of Eamon Everall, Greg Rutkowski, and Toni Villeneuve, with a focus on beautiful lighting and a hyper-detailed, high-contrast aesthetic.hd,hq,micro details,lifelike details,golden ratio
    Generate a concept art piece in the style of Weta Workshop, featuring Gandalf riding a yellow mech, inspired by Love Death & Robots and Lord of the Rings game design. Incorporate a cybertruck element, as seen in the work of Pete Morhbacher. Create a full-body, detailed piece with a glowing aura, utilizing global illumination and ray tracing in Unreal Engine 5. Output should be in anamorphic widescreen format, reminiscent of 2077.
    Create a vivid, high-detailed, and elegant digital painting of a Decopunk robot, inspired by the works of Matt Stewart, Simon Stalenhag, and Artgerm. Incorporate a cyberpunk cat element reminiscent of D&D fantasy and Hearthstone's art style. The scene is set in a dramatic, yellow, navy, teal, black, and gold environment with a sandstorm and a spike pit, blending cybertruck and gelatinous symmetrical elements. Use warm, saturated colors and achieve a sunburst effect with tonemapping. Emulate the 90's aesthetic with intricate and lifelike details, aiming for a hyperrealistic outcome. Output must be in 4K resolution.
    Create a highly detailed, 8K resolution, 3D-rendered image of a female Boba Fett-inspired Armed Protector Dragon, incorporating the golden ratio and rule of thirds, with a dark red face and skin, wearing a green cloak, and featuring intricate details reminiscent of Josh Bayer's style. The image should be beautifully lit, with cinematic lighting and rich colors, evoking the aesthetic of a fantasy artwork. The character's expression should convey a sense of determination and coquettishness, similar to a sigma female from a yakuza storyline. The final output should be in JPEG format, with a detailed description of the artwork's context and inspiration.
    Create a highly detailed oil painting of a mecha on a Fiend's Sanctuary, inspired by the style of Gu An. The mecha should be in a dynamic pose, with a tall, epic presence. The background should feature a bright, uniform blue and white sky, with hints of red mist. The mecha should be holding an axe and have a wing attached, with a long white beard flowing in the wind. The artwork should be rendered in a realistic, high-fantasy style, with a focus on sharp focus and lifelike details. Specifically, include elements of one galaxy, a Roman numeral clock, and a sense of movement. The output should be a high-resolution digital painting, optimized for display on Artstation.
    Create a highly detailed, 8K digital painting of an athletic man in his 30s, wearing gold obsidian armor and futuristic techwear, including a ski mask, in the midst of an Ancient Forest. The character's face should be the main focus, with 'blackness instead of eyes' and a 'golden key' incorporated. The artwork should exhibit lifelike details, micro details, and adhere to the golden ratio, with a surrealistic and cinematic tone. Utilize matte painting techniques and consider the styles of Ross Tran, WLOP, Andrei Riabovitchev, Marc Simonetti, and Greg Rutkowski. Employ Octane or Unreal Engine 5 for rendering.
    Create a highly detailed oil painting of a mecha on a Fiend's Sanctuary, inspired by the style of Gu An. The mecha should be in a dynamic pose, with a tall, epic presence. The background should feature a bright, uniform blue and white sky, with hints of red mist. The mecha should be holding an axe and have a wing attached, with a long white beard flowing in the wind. The artwork should be rendered in a realistic, high-fantasy style, with a focus on sharp focus and lifelike details. Specifically, include elements of one galaxy, a Roman numeral clock, and a sense of movement. The output should be a high-resolution digital painting, optimized for display on Artstation.
    Create a highly detailed digital painting of a blue space marine Warhammer standing on top of a junk factory, inspired by Samuel F. B. Morse's style, with a focus on realism and ultra-detailed micro details, incorporating the golden ratio, mandelbrot fractal, and volumetrics. The space marine should have large blue engines and hinged titanium legs, with a sense of crusade and triple six symbolism. The background should be a junk factory with a sense of realism and detail. The painting should be rendered in 8k resolution with an octane render, and have a sense of hypermaximalism, with a focus on character modeling and concept art. The final output should be in HD and HQ, with a sense of realism and lifelike details.
    Create a highly detailed, cinematic concept art piece of a Cyber Harpie standing on a Venom Swamp, with sleek, glowing armor and tubes fused with its body, inspired by the styles of Greg Rutkowski, Ilya Kuvshinov, and Pascal Blanche. Incorporate a spaceman standing in the background, looking at the Harpie. Utilize a color palette of three main colors, with a focus on golden ratio and subsurface scattering. Achieve a lifelike, photorealistic quality with clear textures and shadows. The final piece should be in 8K resolution, with a cinematic composition and dramatic lighting. Ensure the character's design is reminiscent of a superhero model, with a mix of android and cyborg elements. Incorporate space jellyfish elements and a glowing aura surrounding the Harpie. The artwork should be created using a combination of Maya, Blender, and Photoshop, with an Octane render. The overall atmosphere should be dark sci-fi, with a sense of utopia, and should be trending on Artstation.
    Create a highly detailed, 8K resolution artwork of Morgana, personifying greed, dressed as a queen on a white background with an orange, evil energy aura. Incorporate elements of Queen Jezebel and Dragolisco. Use a sarcastic, full-body pose and emphasize big eyes. Inspired by the styles of Artgerm, Norman Rockwell, and Makoto Shinkai. Render in Octane with soft, volumetric lighting and pastel colors. Ensure a symmetrical composition with the golden ratio in mind. Character design should be trending on Artstation, with a detailed face and intricate details.
    Create a highly detailed, 8K digital painting of a vase containing a Japanese demon flower inspired by Doom Eternal and Evil Smile Company. The flower should be surrounded by black vines growing out of a giant rose, with a Shoggoth and Lolth in the full-body style of Banpresto. Incorporate dramatic red scary lighting and lifelike details, adhering to the golden ratio and micro details. The artwork should be in the style of Artgerm, Greg Rutkowski, and Alphonse Mucha, with a focus on smooth, sharp focus and hyper-realistic details. Inspired by the works of Jerry Eisenberg and Loish, with a Native American flair and cinematic feel. Aim for a seductive and cool lighting effect, with post-processing and Octane render.
    Create a highly detailed, 8K digital painting of a robot sun on a Burning Land, inspired by Kris from Deltarune and the art styles of JJBA, Felix-Kelly, Sans, Artstatiom, and Hylics. The robot sun should be depicted in an evil standing smiling pose, with mechanical parts and shining stars visible. Incorporate intricate details, lifelike textures, and realistic shaded lighting, similar to the styles of Ilya Kuvshinov, Katsuhiro Otomo, and Magali Villeneuve. The piece should be visually striking, with a focus on golden ratio composition and sharp focus. Concept art and illustration styles are welcome, with an emphasis on creating a masterpiece that is both alluring and understandable yet scary. Ensure the artwork is colorful, with a blend of anime and realistic elements, and inspired by the fine details of Audrey Plaza's facial structure.
    Create a highly detailed oil painting of a mecha on a Fiend's Sanctuary, inspired by the style of Gu An. The mecha should be in a dynamic pose, with a tall, epic presence. The background should feature a bright, uniform blue and white sky, with hints of red mist. The mecha should be holding an axe and have a wing attached, with a long white beard flowing in the wind. The artwork should be rendered in a realistic, high-fantasy style, with a focus on sharp focus and lifelike details. Specifically, include elements of one galaxy, a Roman numeral clock, and a sense of movement. The output should be a high-resolution digital painting, optimized for display on Artstation.
    Create a digital art piece of a grimdark alien character, inspired by Charles Fremont Conner and Stephen Bliss, standing in a ruined Ancient City with a dark, ominous atmosphere. The character should have the full-body physique of Tom Selleck, wearing black, shiny armor and wielding a machete. The alien should have long claws and necromorph features. The artwork should be rendered in 8K resolution, with ultra-detailed, lifelike details, and a cinematic feel. Incorporate art nouveau elements and a golden ratio composition. The final piece should be trending on Artstation and featured on DeviantArt and Amiami.
    Create a hyper-realistic image of an alien man wearing a blue shirt, with sparse chest hair, flares, and side-parted combover brown hair, inspired by Tom Finland and GI Joe aesthetics. Use a golden ratio composition, focusing on facial proportions and a perfect face template. The image should be a close-up from the shoulders up, with realistic lighting, petrol-inspired colors, and a sense of defense and nostalgia. Incorporate elements of fantasy and realism, similar to the works of Alphonse Mucha and Greg Rutkowski. The output should be in 4K resolution, following the rule of thirds, with extreme attention to detail and a soft, lifelike quality. The style should be reminiscent of Artstation trending art.
    Create an image of a warrior on Chronomaly City Babylon in the style of Blade Runner 2099, combining elements of Dynasty Warrior and dark green color scheme. The warrior should have a very symmetrical body, full armor, no nose, gearwheels, and a helmet instead of a head. The image should be highly detailed, with micro details, lifelike details, and cinematic lighting. The output should be in 8K resolution, with a golden ratio, and an eerie, moody atmosphere. The style should be inspired by Alphonse Mucha, Frank Frazetta, Disney, Wlop, and Greg Rutkowski.
    A , highly detailed illustration of the top half of a male cyborg's body, set against a vibrant, abstract 'Chaos Field' background with micronauts. The cyborg's face should feature symmetrical, chrome accents, with a reptilian, emaciated appearance. The artwork should blend cybernetic and reptilian elements, incorporating metallic accents in white and teal, reminiscent of Giorgetto Giugiaro's design style. The piece should be created in a filmic, high-definition style, with lifelike details, smooth textures, and a clear, sharp focus. The composition should adhere to the golden ratio, creating a visually alluring and fine art-inspired masterpiece. Target style: a fusion of John Platt's and Weta Disney Pixar's aesthetics, with a strong emphasis on digital painting and micro details.
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