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    - (((ugly)))), (((duplicate)))- ((morbid)), ((mutilated)), out of frame- extra fingers, mutated hands, ((poorly drawn hands))- ((poorly drawn face)), (((mutation))), (((deformed)))- ((ugly)), blurry, ((bad anatomy)), (((bad proportions)))- ((extra limbs)), cloned face, (((disfigured))), out of frame- ugly, extra limbs, (bad anatomy), gross proportions- (malformed limbs), ((missing arms)), ((missing legs))- (((extra arms))), (((extra legs))), mutated hands- (fused fingers), (too many fingers), (((long neck)))- poorly Rendered face, poorly drawn face, poor facial details- poorly drawn hands, poorly rendered hands- low-resolution Images, cut out at the top, left, right, bottom- bad composition, mutated body parts, blurry image- disfigured, oversaturated, bad anatomy, deformed body features,Images cut out, Low resolution, Blurry image, Oversaturated, Bad composition, Poorly rendered face, Poor facial details, Poorly drawn face, Deformed body features,

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    More prompts from Black_toy_dragon

    Create a vivid, high-detailed, and elegant digital painting of a Decopunk robot, inspired by the works of Matt Stewart, Simon Stalenhag, and Artgerm. Incorporate a cyberpunk cat element reminiscent of D&D fantasy and Hearthstone's art style. The scene is set in a dramatic, yellow, navy, teal, black, and gold environment with a sandstorm and a spike pit, blending cybertruck and gelatinous symmetrical elements. Use warm, saturated colors and achieve a sunburst effect with tonemapping. Emulate the 90's aesthetic with intricate and lifelike details, aiming for a hyperrealistic outcome. Output must be in 4K resolution.
    Create a highly detailed, 8K digital painting of an athletic man in his 30s, wearing gold obsidian armor and futuristic techwear, including a ski mask, in the midst of an Ancient Forest. The character's face should be the main focus, with 'blackness instead of eyes' and a 'golden key' incorporated. The artwork should exhibit lifelike details, micro details, and adhere to the golden ratio, with a surrealistic and cinematic tone. Utilize matte painting techniques and consider the styles of Ross Tran, WLOP, Andrei Riabovitchev, Marc Simonetti, and Greg Rutkowski. Employ Octane or Unreal Engine 5 for rendering.
    Create a highly detailed digital painting of a blue space marine Warhammer standing on top of a junk factory, inspired by Samuel F. B. Morse's style, with a focus on realism and ultra-detailed micro details, incorporating the golden ratio, mandelbrot fractal, and volumetrics. The space marine should have large blue engines and hinged titanium legs, with a sense of crusade and triple six symbolism. The background should be a junk factory with a sense of realism and detail. The painting should be rendered in 8k resolution with an octane render, and have a sense of hypermaximalism, with a focus on character modeling and concept art. The final output should be in HD and HQ, with a sense of realism and lifelike details.
    Create a dramatic, 8K, HDR environmental shot of a Chrysalis Dolphin in a Legendary Ocean setting, with a focus on its broad shoulders and leader-like presence. Incorporate a sense of trecking and exploration, set against the backdrop of ruins. The image should evoke a sense of 'behold' and 'painfully adorable.' Combine the styles of Artgerm, Greg Rutkowski, and Alphonse Mucha, with a mix of realistic and hand-painted textures. Utilize Unreal Engine 5, DAZ, and Octane Render for hyperrealistic results.
    Create a promotional render of a massive, green, robot dragon standing in the dirt, with a ferocious appearance and patchwork-streak style. The artwork should resemble a masterpiece by Pete Morhbacher and Range Murata, with vivid colors, golden ratio composition, and micro details. The robot should be equipped with a scythe and have a rugged, war-torn appearance, with splattered tar and a sense of having been through a large-scale battle. The style should be reminiscent of a nomad masterpiece, with a sense of a mutiversal tsunami. The output should be in 4K resolution, with top lighting and a focus on ultra-detailed, lifelike details.
    a close up of a gladiator on a Dark Arena background, thundercats, leaked from nasa, corrected hand, hair down to waist, japan grungerock from colors, official details photo, gladiator, hair floating covering chest, micro details, looks directly at camera, superrare trending, inspired by Adam Bruce Thomson, absolute chad, Krenz Cushart, Yuumei, Hidetaka Miyazaki, rendered by Makoto Shinkai, syd meade, environment concept, digital art, unreal engine, WLOP, trending on artstation, low level, 4K UHD image, octane render,
    Create a highly detailed, 8k resolution fantasy illustration of a Raypunk-robot with a sword, set in a shadowy city. Incorporate a mix of realistic and intricate details, with a focus on the robot's headsculpt and brandishing halberd. The image should evoke a sense of Pandemonium, with bright sparks and a sense of movement. Use a style inspired by Alphonse Mucha and Greg Rutkowski, with a key art aesthetic. Ensure the image is award-winning quality, suitable for display on Artstation and Amiami.
    Create a highly detailed, lifelike image of a robot from the Overlord series, featuring a close-up shot of the robot on a table with a purple and green color scheme. Incorporate the golden ratio in the composition and ensure the image has a cinematic feel. The robot should have symmetrical wings, a tiny midriff, and a big pear-shaped head with dark teal accents. Include a nuclear bomb and a portcullis in the background, with Russian machine guns visible. Use Octane render and Unreal Engine to achieve a high level of realism. The final image should be in 8K resolution with an iridescent effect.
    Create a highly detailed, 8K digital painting of an athletic man in his 30s, wearing gold obsidian armor and futuristic techwear, including a ski mask, in the midst of an Ancient Forest. The character's face should be the main focus, with 'blackness instead of eyes' and a 'golden key' incorporated. The artwork should exhibit lifelike details, micro details, and adhere to the golden ratio, with a surrealistic and cinematic tone. Utilize matte painting techniques and consider the styles of Ross Tran, WLOP, Andrei Riabovitchev, Marc Simonetti, and Greg Rutkowski. Employ Octane or Unreal Engine 5 for rendering.
    Create a highly detailed, 8K resolution, 3D-rendered image of a female Boba Fett-inspired Armed Protector Dragon, incorporating the golden ratio and rule of thirds, with a dark red face and skin, wearing a green cloak, and featuring intricate details reminiscent of Josh Bayer's style. The image should be beautifully lit, with cinematic lighting and rich colors, evoking the aesthetic of a fantasy artwork. The character's expression should convey a sense of determination and coquettishness, similar to a sigma female from a yakuza storyline. The final output should be in JPEG format, with a detailed description of the artwork's context and inspiration.
    Create a highly detailed, lifelike digital painting of a dinosaur with blue translucent skin in a Machine Conversion Factory setting, incorporating elements of horror, science fiction, and fantasy. The image should be a close-up, 3/4 side view, with a focus on micro details and a golden ratio composition. The style should be reminiscent of Yoshikazu Yasuhiko, Artgerm, Greg Rutkowski, and Alphonse Mucha, with a mix of biomechanical and industrial elements. The image should also feature glass labware, a coilgun, and other machinery.
    Create a highly detailed, lifelike digital painting of a ninja cyborg standing on the Mausoleum of the Emperor, inspired by the styles of Muqi, Kose Kanaoka, Artgerm, Tom Bagshaw, and Lawrence Alma-Tadema. The cyborg should be wearing a full-body, purple and white cloak with a hooded cowl and sleek blue visor for eyes. The image should be in the style of an animated series, with intricate and elegant details, and should evoke the feeling of a masterpiece. The color palette should be predominantly purple and white, with sharp focus and micro details. The image should be 8k resolution, with post-processing and digital painting techniques used to create a realistic and immersive effect. The final image should be trending on Artstation and Pinterest, and should appeal to fans of Fantastic Planet, Black Desert, and Strange Machine-Art.
    Create a vivid, high-detailed, and elegant digital painting of a Decopunk robot, inspired by the works of Matt Stewart, Simon Stalenhag, and Artgerm. Incorporate a cyberpunk cat element reminiscent of D&D fantasy and Hearthstone's art style. The scene is set in a dramatic, yellow, navy, teal, black, and gold environment with a sandstorm and a spike pit, blending cybertruck and gelatinous symmetrical elements. Use warm, saturated colors and achieve a sunburst effect with tonemapping. Emulate the 90's aesthetic with intricate and lifelike details, aiming for a hyperrealistic outcome. Output must be in 4K resolution.
    Create a highly detailed, lifelike image of a robot inspired by the Black Luster Soldier - Envoy of the Beginning, incorporating elements from Ainz Ooal Gown, Gundam (with a windmill-shaped design), and Huang Guangjian's art style. The robot should have a skull-like appearance, a white and red color scheme, and feature an anti-G flight suit with visible shoulders. The image should be rendered in high definition (8K), with a cinematic key art style and soft lighting. Draw inspiration from Studio Ghibli, Jiang Sword and Sorcery, and industrialist aesthetics. The armor should have a Gothic and Rococo design, with a bismuth-nid appearance. Use ZBrush and Unreal Engine to generate the image.
    Create a highly detailed, lifelike digital painting of a ninja cyborg standing on the Mausoleum of the Emperor, inspired by the styles of Muqi, Kose Kanaoka, Artgerm, Tom Bagshaw, and Lawrence Alma-Tadema. The cyborg should be wearing a full-body, purple and white cloak with a hooded cowl and sleek blue visor for eyes. The image should be in the style of an animated series, with intricate and elegant details, and should evoke the feeling of a masterpiece. The color palette should be predominantly purple and white, with sharp focus and micro details. The image should be 8k resolution, with post-processing and digital painting techniques used to create a realistic and immersive effect. The final image should be trending on Artstation and Pinterest, and should appeal to fans of Fantastic Planet, Black Desert, and Strange Machine-Art.
    Create a highly detailed, 8K digital painting of a robot sun on a Burning Land, inspired by Kris from Deltarune and the art styles of JJBA, Felix-Kelly, Sans, Artstatiom, and Hylics. The robot sun should be depicted in an evil standing smiling pose, with mechanical parts and shining stars visible. Incorporate intricate details, lifelike textures, and realistic shaded lighting, similar to the styles of Ilya Kuvshinov, Katsuhiro Otomo, and Magali Villeneuve. The piece should be visually striking, with a focus on golden ratio composition and sharp focus. Concept art and illustration styles are welcome, with an emphasis on creating a masterpiece that is both alluring and understandable yet scary. Ensure the artwork is colorful, with a blend of anime and realistic elements, and inspired by the fine details of Audrey Plaza's facial structure.
    Create a high-fantasy, realistic, and beautiful detailed painting of a dinosaur with a unique design, inspired by Godzilla, using a green and blue palette. The artwork should be in 8K resolution, with a focus on realistic textures and details. The style should be reminiscent of high-fantasy and HDR art. Include detailed jewellery and accessories, and ensure the design is 'nightmare' stylish and unique. Please provide the final artwork in a format suitable for showcasing on Artstation or DeviantArt.
    Create a close-up image of a robot standing on an Ancient Gear Castle background from Transformers Beast Wars. The robot should wear a steel exoskeleton backpack and be riding a cyborg raptor. Incorporate elements of cats and a pig into the design, potentially through a cutaway section. The style should be reminiscent of works by Artgerm, Greg Rutkowski, and Alphonse Mucha, with a focus on stunning detail and realism. The final image should be in 8k resolution and suitable for featuring on Amiami. Use Unreal Engine 5 to achieve a polycount and rust aesthetic inspired by Seinfeld.hd,hq
    Create a high-definition, hyper-realistic artwork of a robot mecha fused with Optimus Prime, incorporating elements of Ainz Ooal Gown and Bixbite. The artwork should be inspired by the styles of Gu An, Xenogears, and various artists (WLOP, Ilya Kuvshinov, Katsuhiro, Villeneuve, Artgerm, Jeremy Lipkin, Michael Garmash, Rob Rey, Tristan Eaton, Stanley Artgerm, Tom Bagshaw, Greg Rutkowski, Carne Griffiths). Ensure the artwork features a close-up of the robot's sharp, fox-like teeth and a colorful, muscular design. Apply the golden ratio and incorporate intricate complexity, as seen in 8K, high-resolution concept art from arcade games, anime key visuals, and digital art. Trending on Artstation, the artwork should be a masterpiece of science fiction and fantasy.
    Create a promotional image for a dystopian space-themed video game, featuring a close-up of a Desert punk-parasite on the hood of a spaceship, with a super soldier holding a shotgun in the foreground. The image should be in a photorealistic style, with an epic space background including clouds and stars. The perspective should be eye-level, with the spaceship window visible in the background. Incorporate a sense of danger and tension, with the parasite appearing venomous.
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