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    - (((ugly)))), (((duplicate)))- ((morbid)), ((mutilated)), out of frame- extra fingers, mutated hands, ((poorly drawn hands))- ((poorly drawn face)), (((mutation))), (((deformed)))- ((ugly)), blurry, ((bad anatomy)), (((bad proportions)))- ((extra limbs)), cloned face, (((disfigured))), out of frame- ugly, extra limbs, (bad anatomy), gross proportions- (malformed limbs), ((missing arms)), ((missing legs))- (((extra arms))), (((extra legs))), mutated hands- (fused fingers), (too many fingers), (((long neck)))- poorly Rendered face, poorly drawn face, poor facial details- poorly drawn hands, poorly rendered hands- low-resolution Images, cut out at the top, left, right, bottom- bad composition, mutated body parts, blurry image- disfigured, oversaturated, bad anatomy, deformed body features,Images cut out, Low resolution, Blurry image, Oversaturated, Bad composition, Poorly rendered face, Poor facial details, Poorly drawn face, Deformed body features,

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    a Southeast Asian MegamanX on a Defense Wall, with a round face and unique, professional design. The artwork should feature enamel and golden ratio details, with a mysterious and cursed tone. Incorporate elements of flat paint and micro details, blending the styles of Michelangelo Buonarotti, Kevin Kostic, Syd Mead, James Gilleard, and Drue Langlois. Utilize a mix of 3D rendering and ultra-realistic nuclear background. Output a high-quality image in 8K resolution.
    Create a highly detailed, 8K digital painting of a robot sun on a Burning Land, inspired by Kris from Deltarune and the art styles of JJBA, Felix-Kelly, Sans, Artstatiom, and Hylics. The robot sun should be depicted in an evil standing smiling pose, with mechanical parts and shining stars visible. Incorporate intricate details, lifelike textures, and realistic shaded lighting, similar to the styles of Ilya Kuvshinov, Katsuhiro Otomo, and Magali Villeneuve. The piece should be visually striking, with a focus on golden ratio composition and sharp focus. Concept art and illustration styles are welcome, with an emphasis on creating a masterpiece that is both alluring and understandable yet scary. Ensure the artwork is colorful, with a blend of anime and realistic elements, and inspired by the fine details of Audrey Plaza's facial structure.
    Create an image of a warrior on Chronomaly City Babylon in the style of Blade Runner 2099, combining elements of Dynasty Warrior and dark green color scheme. The warrior should have a very symmetrical body, full armor, no nose, gearwheels, and a helmet instead of a head. The image should be highly detailed, with micro details, lifelike details, and cinematic lighting. The output should be in 8K resolution, with a golden ratio, and an eerie, moody atmosphere. The style should be inspired by Alphonse Mucha, Frank Frazetta, Disney, Wlop, and Greg Rutkowski.
    Create a highly detailed, lifelike digital painting of a dinosaur with blue translucent skin in a Machine Conversion Factory setting, incorporating elements of horror, science fiction, and fantasy. The image should be a close-up, 3/4 side view, with a focus on micro details and a golden ratio composition. The style should be reminiscent of Yoshikazu Yasuhiko, Artgerm, Greg Rutkowski, and Alphonse Mucha, with a mix of biomechanical and industrial elements. The image should also feature glass labware, a coilgun, and other machinery.
    Create a highly detailed oil painting of a mecha on a Fiend's Sanctuary, inspired by the style of Gu An. The mecha should be in a dynamic pose, with a tall, epic presence. The background should feature a bright, uniform blue and white sky, with hints of red mist. The mecha should be holding an axe and have a wing attached, with a long white beard flowing in the wind. The artwork should be rendered in a realistic, high-fantasy style, with a focus on sharp focus and lifelike details. Specifically, include elements of one galaxy, a Roman numeral clock, and a sense of movement. The output should be a high-resolution digital painting, optimized for display on Artstation.
    Create a highly detailed, cinematic artwork of a hooded killer inspired by Doom Eternal, with a dark green cloak and intricate, lifelike details. Incorporate elements of Marvel Japan coloring, Asgard Rising, and Hellscape, with a Golden Ratio composition. The character should be fully posable, with a cane and detailed body and face. Use Unreal Engine 5, 8K resolution, and Cinema 4D for a smooth, high-quality finish. Draw inspiration from artists Akihiko Yoshida, Greg Rutkowski, and Alphonse Mucha.
    a close up of a demon black blue purpl on a Golden Castle of Stromberg background, drak fantasy goblin, has black wings, movie promotional image, accurate proportions, cell cover style, mattel, demon black blue purple, rat man, the photo shows a large, no watermark signature, archons, masai, mule, taco, high resolution details photo from deviantart, trending on artstation
    Create a highly detailed, lifelike digital painting of a dinosaur with blue translucent skin in a Machine Conversion Factory setting, incorporating elements of horror, science fiction, and fantasy. The image should be a close-up, 3/4 side view, with a focus on micro details and a golden ratio composition. The style should be reminiscent of Yoshikazu Yasuhiko, Artgerm, Greg Rutkowski, and Alphonse Mucha, with a mix of biomechanical and industrial elements. The image should also feature glass labware, a coilgun, and other machinery.
    Create a highly detailed, lifelike image of a toy robot with a half-male and half-tiger appearance, inspired by filmation style, with a predominantly blue and pink color scheme. The robot should be made of baked beans and have a full-body sprite with visible wires and cables. The background should be a galaxy scene with cinematic lighting, and the overall aesthetic should be reminiscent of Alphonse Mucha and Giger's styles. The image should be in 8K resolution, with a golden ratio composition, and feature micro details and ornate elements. The desired style is dreamwave,
    Create a hyper-realistic image of an alien man wearing a blue shirt, with sparse chest hair, flares, and side-parted combover brown hair, inspired by Tom Finland and GI Joe aesthetics. Use a golden ratio composition, focusing on facial proportions and a perfect face template. The image should be a close-up from the shoulders up, with realistic lighting, petrol-inspired colors, and a sense of defense and nostalgia. Incorporate elements of fantasy and realism, similar to the works of Alphonse Mucha and Greg Rutkowski. The output should be in 4K resolution, following the rule of thirds, with extreme attention to detail and a soft, lifelike quality. The style should be reminiscent of Artstation trending art.
    Create a hyper-realistic image of an alien man wearing a blue shirt, with sparse chest hair, flares, and side-parted combover brown hair, inspired by Tom Finland and GI Joe aesthetics. Use a golden ratio composition, focusing on facial proportions and a perfect face template. The image should be a close-up from the shoulders up, with realistic lighting, petrol-inspired colors, and a sense of defense and nostalgia. Incorporate elements of fantasy and realism, similar to the works of Alphonse Mucha and Greg Rutkowski. The output should be in 4K resolution, following the rule of thirds, with extreme attention to detail and a soft, lifelike quality. The style should be reminiscent of Artstation trending art.
    A , highly detailed illustration of the top half of a male cyborg's body, set against a vibrant, abstract 'Chaos Field' background with micronauts. The cyborg's face should feature symmetrical, chrome accents, with a reptilian, emaciated appearance. The artwork should blend cybernetic and reptilian elements, incorporating metallic accents in white and teal, reminiscent of Giorgetto Giugiaro's design style. The piece should be created in a filmic, high-definition style, with lifelike details, smooth textures, and a clear, sharp focus. The composition should adhere to the golden ratio, creating a visually alluring and fine art-inspired masterpiece. Target style: a fusion of John Platt's and Weta Disney Pixar's aesthetics, with a strong emphasis on digital painting and micro details.
    Create a highly detailed, cinematic concept art piece of a Cyber Harpie standing on a Venom Swamp, with sleek, glowing armor and tubes fused with its body, inspired by the styles of Greg Rutkowski, Ilya Kuvshinov, and Pascal Blanche. Incorporate a spaceman standing in the background, looking at the Harpie. Utilize a color palette of three main colors, with a focus on golden ratio and subsurface scattering. Achieve a lifelike, photorealistic quality with clear textures and shadows. The final piece should be in 8K resolution, with a cinematic composition and dramatic lighting. Ensure the character's design is reminiscent of a superhero model, with a mix of android and cyborg elements. Incorporate space jellyfish elements and a glowing aura surrounding the Harpie. The artwork should be created using a combination of Maya, Blender, and Photoshop, with an Octane render. The overall atmosphere should be dark sci-fi, with a sense of utopia, and should be trending on Artstation.
    Create a highly detailed digital painting of a blue space marine Warhammer standing on top of a junk factory, inspired by Samuel F. B. Morse's style, with a focus on realism and ultra-detailed micro details, incorporating the golden ratio, mandelbrot fractal, and volumetrics. The space marine should have large blue engines and hinged titanium legs, with a sense of crusade and triple six symbolism. The background should be a junk factory with a sense of realism and detail. The painting should be rendered in 8k resolution with an octane render, and have a sense of hypermaximalism, with a focus on character modeling and concept art. The final output should be in HD and HQ, with a sense of realism and lifelike details.
    Create a highly detailed, lifelike 3D model of a monster person in a space suit, inspired by the Bioshock series and the Burning Land from Magic the Gathering's Thopter. The model should have four limbs and exhibit civilized behavior. The focus should be on the head and torso, with a front view. Use a combination of realistic and dark artificial intelligence elements to create a unique and captivating image. The final render should be in 8K resolution, with ultra-sharp focus and cinematic lighting, reminiscent of the works of Beeple. The style should be similar to what is trending on ArtStation and DeviantArt.
    "Create a high-definition, hyper-detailed image of a Full Armor Ogre riding an Ancient Gear Drill, using a red, white, and gold color scheme, inspired by 1992 Japanese design, including a second eagle head with red lips, a palm body, and a captain hat. The setting is season 3 (1997), with influence from Zerator and a right side key light. The image should be listing-worthy and show the high evolution of Bandai's designs. Incorporate elements of a security guard or yeoman, with a nod to Y2K and neo-militarism."
    Generate an 8K Aeropunk promotional render of Loba Andrade from Apex Legends as a robot on a Speed World background. The robot should be covered in barnacles and have black horns instead of ears. The color scheme should be yellow and black. Incorporate the style of TJALF SPARNAA, Artgerm, Greg Rutkowski, Alphonse Mucha, and Loish. Ensure the image is highly detailed, with lifelike details and a smooth, sharp focus. The output should be in the style of a professional digital painting and concept art. The final image should be created using Unreal Engine 5."
    Create a highly detailed, lifelike 3D model of a monster person in a space suit, inspired by the Bioshock series and the Burning Land from Magic the Gathering's Thopter. The model should have four limbs and exhibit civilized behavior. The focus should be on the head and torso, with a front view. Use a combination of realistic and dark artificial intelligence elements to create a unique and captivating image. The final render should be in 8K resolution, with ultra-sharp focus and cinematic lighting, reminiscent of the works of Beeple. The style should be similar to what is trending on ArtStation and DeviantArt.
    Create a highly detailed, realistic illustration of a red mecha standing on a fantastical planet with a Black Illusion Ritual-inspired background. The mecha should be in a 3/4 profile view, with a focus on its intricate, electronic hardcore design. The image should be rendered in a style reminiscent of Miyazaki, with a blend of traditional and digital media textures. The level of detail should be ultra-high, with a focus on lifelike, micro details and a golden ratio composition. The image should be cinematic, with dramatic lighting and a sense of depth. The desired output should be in 8K resolution, with a high-quality, realistic aesthetic. Reference artists include Greg Rutkowski, Ilya Kuvshinov, and Artgerm.
    Create a detailed, ultra-realistic image of the Sandman from the Netflix show, standing unmasked on a pile of Dragon Treasure. The character should be screaming at the camera, surrounded by real bats, in the style of a blockbuster Ghostbusters movie print advertisement. Incorporate elements of Pixar cartoon and British propaganda poster aesthetics. Ensure the image is in 4K, high-definition, and features intricate, lifelike details. The output should be a masterpiece, trending on ArtStation, with no watermark signature.
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