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    - (((ugly)))), (((duplicate)))- ((morbid)), ((mutilated)), out of frame- extra fingers, mutated hands, ((poorly drawn hands))- ((poorly drawn face)), (((mutation))), (((deformed)))- ((ugly)), blurry, ((bad anatomy)), (((bad proportions)))- ((extra limbs)), cloned face, (((disfigured))), out of frame- ugly, extra limbs, (bad anatomy), gross proportions- (malformed limbs), ((missing arms)), ((missing legs))- (((extra arms))), (((extra legs))), mutated hands- (fused fingers), (too many fingers), (((long neck)))- poorly Rendered face, poorly drawn face, poor facial details- poorly drawn hands, poorly rendered hands- low-resolution Images, cut out at the top, left, right, bottom- bad composition, mutated body parts, blurry image- disfigured, oversaturated, bad anatomy, deformed body features,Images cut out, Low resolution, Blurry image, Oversaturated, Bad composition, Poorly rendered face, Poor facial details, Poorly drawn face, Deformed body features,

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    "Create a highly detailed, golden ratio composition of an armed samurai, Ben Kei, on a chaotic castle balcony, wielding a halberd. Implement a warm color scheme, resembling a 2010s camera quality. Design it in a readhead style, resembling a transformer toy, trending on Artstation. Use octane render for a cubism-inspired, 4K ultra HD, neon-lit aesthetic."
    Create a hyper-realistic, 4K image of a grimdark male warrior in heavy black obsidian armor, posing as a Jojo character on a Diamond-Dust Cyclone in space. The warrior's body is symmetrical, with a focus on the upper torso. He wears a dark teal, full-body suit underneath his armor, with intricate, lifelike details following the golden ratio. Inspired by the styles of David Firth, Ilya Kuvshinov, and Frank Frazetta.
    Create a vivid, high-detailed, and elegant digital painting of a Decopunk robot, inspired by the works of Matt Stewart, Simon Stalenhag, and Artgerm. Incorporate a cyberpunk cat element reminiscent of D&D fantasy and Hearthstone's art style. The scene is set in a dramatic, yellow, navy, teal, black, and gold environment with a sandstorm and a spike pit, blending cybertruck and gelatinous symmetrical elements. Use warm, saturated colors and achieve a sunburst effect with tonemapping. Emulate the 90's aesthetic with intricate and lifelike details, aiming for a hyperrealistic outcome. Output must be in 4K resolution.
    Generate an 8K Aeropunk promotional render of Loba Andrade from Apex Legends as a robot on a Speed World background. The robot should be covered in barnacles and have black horns instead of ears. The color scheme should be yellow and black. Incorporate the style of TJALF SPARNAA, Artgerm, Greg Rutkowski, Alphonse Mucha, and Loish. Ensure the image is highly detailed, with lifelike details and a smooth, sharp focus. The output should be in the style of a professional digital painting and concept art. The final image should be created using Unreal Engine 5."
    "Create a detailed, side-view illustration of an Air Fortress Ziggurat on a Crystal Tree background. The fortress should have a red skull and flying machinery details. Include a hybrid bug companion and ensure the head of the fortress is centered. Draw inspiration from Star Wars, genshin, and solarpunk concepts. Implement dark enclosed mechanisms and make it look hypermaximalist with micro details. Use Octane Render and ZBrush for a 3D sculpture effect. Add elements of hyperrealism, dramatic lighting, and intricate elegance, similar to the style of Tesla Isidha, Android Jones, Stanley Lau, and Artgerm."
    Create a highly detailed, 8K digital painting of a robot sun on a Burning Land, inspired by Kris from Deltarune and the art styles of JJBA, Felix-Kelly, Sans, Artstatiom, and Hylics. The robot sun should be depicted in an evil standing smiling pose, with mechanical parts and shining stars visible. Incorporate intricate details, lifelike textures, and realistic shaded lighting, similar to the styles of Ilya Kuvshinov, Katsuhiro Otomo, and Magali Villeneuve. The piece should be visually striking, with a focus on golden ratio composition and sharp focus. Concept art and illustration styles are welcome, with an emphasis on creating a masterpiece that is both alluring and understandable yet scary. Ensure the artwork is colorful, with a blend of anime and realistic elements, and inspired by the fine details of Audrey Plaza's facial structure.
    Create a highly detailed, cinematic, and lifelike image of a Dragon Knight Draco-Equiste, inspired by the styles of Artgerm, Greg Rutkowski, Alphonse Mucha, and Loish, with the following elements: standing in a pool of red juice, with red juice on its body, surrounded by snowing frozen ice, holding a red light saber, and incorporating elements of beings of light technology and kuntilanak. The image should be captured in the woods, with a dark atmosphere, and a smooth, sharp focus. Utilize Unreal Engine 5, Photorealism, 8k resolution, and cinema 4d to achieve a high-quality, professional digital painting. Ensure adherence to the golden ratio, micro details, and intricate details, with a clear color and clear parts. The final image should be trending on artstation, with a cinematic and beautiful outcome.
    An Instagram contest winner presents an epic evil sorcerer, dressed in a full-body purple cloak, perched on a ledge in a dramatic renaissance film-inspired scene. The image is meticulously designed, adhering to the golden ratio, and boasts hyper-realistic, high-definition details. The sorcerer, resembling Dr. Zeus, exudes an aura of mystery, conjuring images of holy ceremonies and doom classics. The setting, a mesmerizing desert landscape inhabited by bioluminescent creatures, is beautifully rendered using Octane software, akin to the captivating styles of Pedro Figari, Makoto Shinkai, Ilya Kuvshinov, and Greg Rutkowski. The viewer is left to decipher the sorcerer's intentions and the enigmatic source behind this iconic character's power.
    "Create a high-definition, lifelike digital illustration in the style of Toonami and Alexandra Ferra Mecha, featuring a triumphant anthropomorphic robot/transformer, the Fossil Warrior Skull King, standing on an animal trail on another planet, with a raised fist, black and yellow colors, full body backlight, and sharp shadows. The scene should incorporate cables, wiring, and computation details. Title it 'Fossil Warrior Skull King: Figuring It Out' and submit it to Unsplash, ArtStation, and DeviantArt contests. Set it on a moorland at early evening, reminiscent of Hudson River School style, with another galaxy visible in the background."
    "Create a detailed, side-view illustration of an Air Fortress Ziggurat on a Crystal Tree background. The fortress should have a red skull and flying machinery details. Include a hybrid bug companion and ensure the head of the fortress is centered. Draw inspiration from Star Wars, genshin, and solarpunk concepts. Implement dark enclosed mechanisms and make it look hypermaximalist with micro details. Use Octane Render and ZBrush for a 3D sculpture effect. Add elements of hyperrealism, dramatic lighting, and intricate elegance, similar to the style of Tesla Isidha, Android Jones, Stanley Lau, and Artgerm."
    Create a highly detailed, 8K resolution, 3D-rendered image of a female Boba Fett-inspired Armed Protector Dragon, incorporating the golden ratio and rule of thirds, with a dark red face and skin, wearing a green cloak, and featuring intricate details reminiscent of Josh Bayer's style. The image should be beautifully lit, with cinematic lighting and rich colors, evoking the aesthetic of a fantasy artwork. The character's expression should convey a sense of determination and coquettishness, similar to a sigma female from a yakuza storyline. The final output should be in JPEG format, with a detailed description of the artwork's context and inspiration.
    "Create a hyper-detailed, realistic rendering of a Warhammer 40000 space marine in a wizard's shop, inspired by John Noble Barlow and Kevin Connor, with elements of Darth Vader and Guyver. The marine should be in full dress uniform, with armor detailing and an eye-catching eye patch. Utilize advanced shading techniques, inspired by Paolo Roversi's cinematography, for a lifelike look, and make sure to incorporate intricate detailing and the golden ratio. This piece should resemble an estate agent listing photo with high-quality, micro details and trend on artststion."
    Create a highly detailed, lifelike image of a robot inspired by the Black Luster Soldier - Envoy of the Beginning, incorporating elements from Ainz Ooal Gown, Gundam (with a windmill-shaped design), and Huang Guangjian's art style. The robot should have a skull-like appearance, a white and red color scheme, and feature an anti-G flight suit with visible shoulders. The image should be rendered in high definition (8K), with a cinematic key art style and soft lighting. Draw inspiration from Studio Ghibli, Jiang Sword and Sorcery, and industrialist aesthetics. The armor should have a Gothic and Rococo design, with a bismuth-nid appearance. Use ZBrush and Unreal Engine to generate the image.
    "Create a highly detailed, hyper-realistic digital painting in the style of Batman comics and Studio Ghibli films, incorporating the golden ratio and micro details. The scene features a dark red, slimy monster named Kingpin in a dimly lit basement, with teen titans and a shadow cast from a dark corridor. Use vibrant colors, cinematic lighting, and sharp focus to emphasize the intricate textures and illustrative elements, akin to the work of artists like Alphonse Mucha, Makoto Shinkai, Hideaki Anno, Geoffroy Thoorens, and Wlop, in 8K resolution."
    Create a highly detailed digital painting of a blue space marine Warhammer standing on top of a junk factory, inspired by Samuel F. B. Morse's style, with a focus on realism and ultra-detailed micro details, incorporating the golden ratio, mandelbrot fractal, and volumetrics. The space marine should have large blue engines and hinged titanium legs, with a sense of crusade and triple six symbolism. The background should be a junk factory with a sense of realism and detail. The painting should be rendered in 8k resolution with an octane render, and have a sense of hypermaximalism, with a focus on character modeling and concept art. The final output should be in HD and HQ, with a sense of realism and lifelike details.
    "Create a high-definition, hyper-detailed image of a Full Armor Ogre riding an Ancient Gear Drill, using a red, white, and gold color scheme, inspired by 1992 Japanese design, including a second eagle head with red lips, a palm body, and a captain hat. The setting is season 3 (1997), with influence from Zerator and a right side key light. The image should be listing-worthy and show the high evolution of Bandai's designs. Incorporate elements of a security guard or yeoman, with a nod to Y2K and neo-militarism."
    An Instagram contest winner presents an epic evil sorcerer, dressed in a full-body purple cloak, perched on a ledge in a dramatic renaissance film-inspired scene. The image is meticulously designed, adhering to the golden ratio, and boasts hyper-realistic, high-definition details. The sorcerer, resembling Dr. Zeus, exudes an aura of mystery, conjuring images of holy ceremonies and doom classics. The setting, a mesmerizing desert landscape inhabited by bioluminescent creatures, is beautifully rendered using Octane software, akin to the captivating styles of Pedro Figari, Makoto Shinkai, Ilya Kuvshinov, and Greg Rutkowski. The viewer is left to decipher the sorcerer's intentions and the enigmatic source behind this iconic character's power.
    A highly detailed, lifelike depiction of a Cyber Soldier from Darkworld, adorned in navy blue armor and adorned with fur shoulder pads, standing in front of a Castle of Dark Illusions. The soldier, with long red-orange hair and a light grey crown, draws inspiration from Samuel F.B. Morse and Mór Than. The artwork is designed for a game, following the golden ratio and showcasing terracotta shaders. Created with Octane Render, it embodies the styles of H.R. Giger, Charles Marion Russell, and Simon Stalenhag, aiming to trend on ArtStation.
    Design a highly detailed, symmetrical, and coherent Alchemypunk war machine knight, inspired by the Victorian era, with a grey color scheme, burning red eyes, and intricate knight armor, featured in a masterwork art piece, with front, back, and side views, similar to those found on DeviantArt and ArtStation, trending in 4k, and compatible with Unreal Engine 5.
    Create an image of a warrior on Chronomaly City Babylon in the style of Blade Runner 2099, combining elements of Dynasty Warrior and dark green color scheme. The warrior should have a very symmetrical body, full armor, no nose, gearwheels, and a helmet instead of a head. The image should be highly detailed, with micro details, lifelike details, and cinematic lighting. The output should be in 8K resolution, with a golden ratio, and an eerie, moody atmosphere. The style should be inspired by Alphonse Mucha, Frank Frazetta, Disney, Wlop, and Greg Rutkowski.
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